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Download the android ndk for mac os x version r10e
Download the android ndk for mac os x version r10e













download the android ndk for mac os x version r10e
  1. Download the android ndk for mac os x version r10e how to#
  2. Download the android ndk for mac os x version r10e full#
  3. Download the android ndk for mac os x version r10e code#
  4. Download the android ndk for mac os x version r10e zip#

  • Editor: All editor windows and inspectors used by the WwiseUnityIntegration.
  • Download the android ndk for mac os x version r10e full#

  • Documentation: The full documents about the Integration.
  • See Wwise plug-in deployment for details.
  • Release: The Release version of the plug-in binaries.
  • Profile: The Profile version of the plug-in binaries.
  • download the android ndk for mac os x version r10e

    Debug: The Debug version of the plug-in binaries.Architecture: Files shared by architectures of a multi-architecture platform.Plug-ins: The Unity plug-in libraries of various configurations and debug symbol databases.

    download the android ndk for mac os x version r10e

  • Components: The Unity components scripts that can be used directly and serve as examples for custom components.
  • Dependencies: 3rd-party Unity scripts required by certain platforms.
  • This is the translation of the native Wwise SDK.
  • Deployment: The main Integration files used in your application.
  • StreamingAssets: The folder used for automatic SoundBank deployment.
  • The folder structure of the installed Integration package However, this may generate unwanted intermediate files inside your Assets folder, which need to be cleaned up manually. Optionally, you can merge the unzipped content under the Wwise folder with your imported Integration unity package in the Assets folder of your Unity project. You can then rebuild and generate the content of the Integration using just the source package and a Wwise SDK installation for your target platforms. The Wwise SDK for Mac, and a WWISESDK environment variable pointing to it The Wwise SDK for Linux, and a WWISESDK environment variable pointing to it

    Download the android ndk for mac os x version r10e how to#

    SDL2 (see Build for Linux on how to install the SDL2 library) The Wwise SDK for iOS, and a WWISESDK environment variable pointing to itīuild-essential ( sudo apt-get install build-essential)

  • ANT_HOME should point to the Apache Ant root folder.
  • ANDROID_NDK_ROOT should point to the Android NDK root folder.
  • ANDROID_HOME should point to the Android SDK root folder.
  • CYGWIN_HOME should point to the Cygwin root folder (Windows Only).
  • The path to Unity project root should not contain any white spaces. The path to the Wwise SDK should not contain any white spaces. Python 2.7.x or 3.x, with Python executable folder in your system executable path.Īndroid SDK: Minimum API 9 for 32 bits, Minimum API 21 for 64 bits. Refer to Wwise SDK help (Section Reference Materials > Platform Requirements). See Release Notes - Wwise Unity Integration 2017.1228.Ĭompatible platform SDK for your target platform(s). Requirements to build the Integration yourself: PlatformĬompatible Wwise SDK for your target platform(s).
  • During the build, you can monitor warnings, errors, or critical messages, if any, by reading the detailed log messages found in the Build Log.
  • If the build succeeds, the plug-ins and API binding under the Deployment folder will be updated or created if none existed before.
  • Launch the build process using one of these two methods: Build using console utility or Build using Integrated Development Environment (IDE).
  • See Installing or Upgrading the Integration in a Unity Project for details.
  • Unzip the source zips, all in the same folder.
  • Verify the prerequisites for building the Integration.
  • Download the android ndk for mac os x version r10e zip#

    Locate the source zip for the platform you wish to build (if different from Windows or Mac).Locate the source zip for the operating system you are using (Windows or Mac), it is installed in your Unity project by the Launcher when you add the Wwise integration to it (the zip is post-fixed with _Src.zip).Install the Wwise SDK for the platforms you wish to build using the Wwise Launcher.This should be done by a programmer who has some C++ knowledge.

    Download the android ndk for mac os x version r10e code#

    However, if you have the source code, you may want to customize it to integrate custom changes to the native sound engine or to modify the C++ code that interfaces with the sound engine. In most cases, it is unnecessary to rebuild the Integration plug-in. The Wwise-Unity integration is a thin layer of C# calling the native Wwise API. Build the Native Integration Plug-in from Source















    Download the android ndk for mac os x version r10e